007 First Light Patch Notes — Update History, Bug Fixes & Known Issues

Every patch fix explained by chapter and impact. Download sizes by platform. Known issues with workarounds. See exactly how each update affects your walkthrough.

LatestPatch 1.0.2

Patch 1.0.2 fixes four crash types, twelve gameplay blockers, two TacSim issues, and a Steam achievement sync bug. The most impactful fixes are the PS5 opening cinematic crash, the Emperor Suite rooftop hard lock in Chapter 8, and the infinite loading icon in TacSim.

4 crash fixes12 gameplay fixes2 TacSim fixes

Patch 1.0.2

Released

21 fixes

Patch 1.0.2 fixes four crash types, twelve gameplay blockers, two TacSim issues, and a Steam achievement sync bug. The most impactful fixes are the PS5 opening cinematic crash, the Emperor Suite rooftop hard lock in Chapter 8, and the infinite loading icon in TacSim.

Crash Fixes

Ch. 00: Against the OddsHard LockCommunity verified

PS5 Opening Cinematic Crash

Fixed a crash that could occur during the opening cinematic of Chapter 00 on PlayStation 5.

Guide impact: Previously, some PS5 players could not start the game at all. This is now resolved.

Ch. 02: A Night OutHard LockCommunity verified

Operations Checkpoint Loading Crash

Fixed a crash when loading the 'Operations' checkpoint in Chapter 02.

Guide impact: Players who saved at this checkpoint previously had to restart the chapter. Chapter Select now works normally.

Hard LockPartially verified

GPU Rendering Pipeline Crash

Fixed a frequent GPU crash caused by rendering and pipeline issues. Affected all platforms but was most common on PC with certain GPU driver versions.

Hard LockCommunity verified

PC Texture Loading Crash

Fixed a crash related to texture loading errors occurring on PC, particularly when transitioning between high-density areas.

Gameplay Fixes

Ch. 08: Time to DieHard LockCommunity verified

Emperor Suite Rooftop Fall

Fixed an issue where players could fall off the roof of the Emperor Suite, blocking further progress with no way to recover except reloading a prior checkpoint.

Guide impact: Previously warned in the Against the Odds walkthrough and collectibles guides. The rooftop collectible pickup is now safe; the warning can be removed from future guide revisions.

Ch. 03: All the Time in the WorldHard LockCommunity verified

Airfield Cinematic Skip Hard Lock

Fixed a hard blocker where skipping the Airfield cinematic at the last second could cause Bond to load out of world, requiring a full chapter restart.

Guide impact: The safe codes guide previously warned against skipping this cinematic. The warning is now unnecessary.

Ch. 03: All the Time in the WorldSoft IssueCommunity verified

Airplane Chase Helicopter Propeller Stuck

Fixed an issue where the player's vehicle could get stuck between helicopter propellers during the Airplane Chase sequence.

Ch. 03: All the Time in the WorldHard LockCommunity verified

Post-Auction Ledge Hard Lock

Fixed an issue where Bond could get stuck after the Auction, blocking progression.

Ch. 09: Wave of the FutureSoft IssueCommunity verified

Android Opportunity Blocker

Fixed an issue where destroying the spare Android before deployment would block the Shooting Range Opportunity from completing.

Guide impact: The challenges guide previously warned against early Android destruction. This restriction no longer applies.

Ch. 09: Wave of the FutureSoft IssuePartially verified

Security Office Save/Reload Blocker

Fixed an issue where leaving and reloading the game after being escorted to the Security Office could prevent the guard from progressing.

Ch. 08: Time to DieSoft IssueCommunity verified

Counterattack Displacement / Floating

Fixed a counterattack that could cause Bond and the target to slide along the corridor or float into the air.

Ch. 08: Time to DieCosmeticCommunity verified

Clipping After Thrown Item Hit

Fixed an issue where hitting an enemy with a thrown item could cause them to clip through the environment, particularly near the rock where the item spawns.

Ch. 10: For EnglandSoft IssueCommunity verified

Explosive Pipes Not Exploding from Missile Pen

Fixed an issue where red explosive pipes during the first stage of the boss encounter would not explode when shot with the Missile Pen.

Guide impact: The best gadgets guide listed Missile Pen as an option for this encounter. It is now confirmed working.

Ch. 01: The Needle's EyeCosmeticCommunity verified

Malta Training Combat Camera Too Close

Fixed an issue where the close-combat camera would stay too close and not pull back properly during the Malta training sequence.

Ch. 04: The Past Never DiesCosmeticCommunity verified

Floating NPC in Aleph Market Hub

Fixed an NPC who was stuck performing a walking animation while suspended in mid-air, clipping with his market stall.

Ch. 08: Time to DieSoft IssueCommunity verified

Hostile NPC Walking in Place Blocking Door

Fixed an issue where a hostile NPC near a checkpoint would walk in place and get stuck in front of a door leading to the next cutscene.

TacSim Fixes

Soft IssueCommunity verified

Infinite Loading Icon When Pausing in TacSim

Fixed an issue where the loading icon would loop infinitely when pausing in TacSim, both in MI6 and during missions.

Guide impact: The TacSim guide previously warned about this bug and recommended avoiding pausing. This workaround is no longer needed.

Soft IssueCommunity verified

Flash Mine Size Upgrade Breaks Functionality

Fixed an issue where equipping the Size Upgrade for Flash Mines and then restarting a mission would cause Flash Mines to stop functioning entirely.

Guide impact: The best gadgets guide previously warned against using the Flash Mine Size Upgrade. It is now safe to use.

General Fixes

Ch. 02: A Night OutCosmeticCommunity verified

Crowd Animation Not Resolved on Checkpoint Restart

Fixed an issue where crowd animation was not properly reset when restarting between checkpoints containing crowds.

Soft IssuePartially verified

Steam Achievements Not Triggering Despite Met Conditions

Fixed an issue where certain Steam Achievements would not trigger despite game progression and met conditions. Booting the game in online mode may be required for the game to validate achievement progression.

Guide impact: The trophy bug guide and trophy roadmap both listed this as a dated risk. The fix is confirmed in patch 1.0.2, though players should still boot online to validate.

CosmeticCommunity verified

NPC Distracted Alert Sound Rapid-Fire Spam

Fixed an issue where the NPC distracted UI sound effect would rapidly trigger in succession, especially when a bluffed NPC became distracted.

Patch 1.0.1

Released

6 fixes

Hotfix 1.0.1 addresses three crash scenarios, two gameplay progression blockers, and an Epic Games Store Deluxe Edition granting issue. All fixes target early-game chapters.

Crash Fixes

Ch. 01: In His Majesty's Secret ServiceHard LockCommunity verified

Bond & Moneypenny Elevator Cutscene Crash

Fixed a crash during the cutscene after Opening Credits in 'In His Majesty's Secret Service'.

Ch. 02: A Night OutHard LockCommunity verified

M's Office Cutscene Crash

Fixed a crash after leaving M's office in Chapter 02.

Ch. 05: Beyond the GraveHard LockCommunity verified

Returning to London Cutscene Crash

Fixed a crash during the cutscene after completing Chapter 05.

Gameplay Fixes

Ch. 06: UninvitedSoft IssueCommunity verified

Guards Skip Confrontational Dialogue

Fixed an issue where guards became hostile immediately after Bond left the CCTV room, skipping their confrontational dialogue entirely.

CosmeticCommunity verified

NPC Pathing Issues When Bond Blocks Path

Fixed NPCs disappearing or clipping through walls when Bond physically blocked their intended path.

General Fixes

Soft IssueCommunity verified

Epic Games Store Deluxe Edition Items Not Granted

Fixed incorrect granting of Deluxe Edition items on Epic Games Store.

Download Size by Platform

The Microsoft Store PC version requires a full game reinstall for every patch due to packaging format differences. IOI has acknowledged this and plans to address it within the next two updates.

PlatformPatch 1.0.2Patch 1.0.1
PlayStation 51.8 GB234.75 MB
Steam382 MB294.6 MB
Xbox Series X|S784 MB513.27 MB
Microsoft Store (PC)57.2 GB*46.79 GB*
Epic Games Store398 MB332.30 MB

* Microsoft Store PC full reinstall noted in official patch notes. Steam and Epic use delta patches.

How Patches Affect Your Guides

These are the patch fixes that change advice given in existing guides. If you are following an older guide, these changes may affect your route.

FixRelevant GuideWhat ChangedPatch
PS5 Opening Cinematic CrashCh. 00: Against the OddsPreviously, some PS5 players could not start the game at all. This is now resolved.1.0.2
Operations Checkpoint Loading CrashCh. 02: A Night OutPlayers who saved at this checkpoint previously had to restart the chapter. Chapter Select now works normally.1.0.2
Emperor Suite Rooftop FallCh. 08: Time to DiePreviously warned in the Against the Odds walkthrough and collectibles guides. The rooftop collectible pickup is now safe; the warning can be removed from future guide revisions.1.0.2
Airfield Cinematic Skip Hard LockCh. 03: All the Time in the WorldThe safe codes guide previously warned against skipping this cinematic. The warning is now unnecessary.1.0.2
Android Opportunity BlockerCh. 09: Wave of the FutureThe challenges guide previously warned against early Android destruction. This restriction no longer applies.1.0.2
Explosive Pipes Not Exploding from Missile PenCh. 10: For EnglandThe best gadgets guide listed Missile Pen as an option for this encounter. It is now confirmed working.1.0.2
Infinite Loading Icon When Pausing in TacSimMultiple guidesThe TacSim guide previously warned about this bug and recommended avoiding pausing. This workaround is no longer needed.1.0.2
Flash Mine Size Upgrade Breaks FunctionalityMultiple guidesThe best gadgets guide previously warned against using the Flash Mine Size Upgrade. It is now safe to use.1.0.2
Steam Achievements Not Triggering Despite Met ConditionsMultiple guidesThe trophy bug guide and trophy roadmap both listed this as a dated risk. The fix is confirmed in patch 1.0.2, though players should still boot online to validate.1.0.2

Known Issues Tracker

These issues have been reported by the community or acknowledged by IOI but are not yet fixed. Each entry includes a workaround where one exists.

Other

WidespreadMicrosoft Store (PC)Officially acknowledged

Microsoft Store PC requires full reinstall for every patch

The Microsoft Store PC version downloads the entire game (~46–57 GB) for every patch instead of a delta update. IOI has acknowledged this and plans to fix it within the next two updates.

Workaround

Use Steam or Epic Games Store for smaller downloads.

Source: IOI patch notes 1.0.2

Trophies & Achievements

CommonPlayStation 5SteamXbox Series X|SCommunity reported

TacSim Clearance Level 3 trophy delayed or not unlocking

The trophy for reaching Clearance Level 3 in TacSim can be delayed or fail to unlock immediately. This appears to be a server-side validation issue rather than a client bug.

Workaround

Continue to Clearance Level 4 — the trophy often unlocks retroactively. Ensure you are online.

Source: Community reports (PSNProfiles, Reddit)

CommonPlayStation 5SteamXbox Series X|SCommunity reported

Collectible trophies delayed after final pickup

Trophies for completing collectible sets (Playing Cards, Intel, Mementos, Postcards, Legacy Items) sometimes do not unlock immediately after the final pickup. The game may need time to register the completion.

Workaround

Wait 30–60 seconds. If still not unlocked, open the TacSim menu and check the collectibles wall. Keep a save backup before the final pickup.

Source: Community reports (PowerPyx, VGC)

RareSteamOfficially acknowledged

Some Steam achievements still not triggering after 1.0.2

Despite the 1.0.2 fix for Steam achievement sync, some players report certain achievements still fail to unlock. Booting in online mode is required for validation, but even then some edge cases persist.

Workaround

Boot the game in online mode. If an achievement is still missing, try replaying the triggering condition in a fresh session.

Source: IOI patch notes 1.0.2 + community follow-up

CommonPlayStation 5SteamCommunity reported

Recovered Assets trophy (Mementos) significantly delayed

The Recovered Assets trophy for collecting all 14 Mementos is reported to have the longest delay among collectible trophies. Some players wait hours or need to recheck the TacSim collectibles wall.

Workaround

Collect all 14, wait, then open TacSim menu → inspect collectibles wall. If still missing, collect the last Memento again in a fresh session.

Source: Community reports (VGC workaround)

Progression Blockers

CommonPlayStation 5SteamXbox Series X|SCommunity reported

Chapter Select may strip Laser Strap and other gadgets

When using Chapter Select to replay earlier chapters, the player's gadget loadout may be reset, removing the Laser Strap and other late-game unlocks. This makes certain collectibles unreachable.

Workaround

If Laser Strap is missing, replay from Chapter 09 checkpoint instead of using Chapter Select on later chapters.

Source: Community reports + guide cross-check

Frequently Asked Questions

Why is the Microsoft Store PC download so much larger?
The Microsoft Store uses a different packaging format that requires a full game reinstall for every patch. IOI has acknowledged this and plans to fix it in the next two updates. Steam and Epic downloads are 300–800 MB per patch.
Do I need to start a new save after a patch?
No. All patches so far are save-compatible. Fixes apply retroactively to existing saves, including crash fixes and progression blockers.
Will patches affect my trophy or collectible progress?
No. Progress is stored in your save file and platform profile. Patches only fix bugs and do not reset progress. Some patches fix achievement sync issues, which may cause delayed trophies to finally unlock.
How do I check which patch version I have?
On console, check the game's information screen (Options button on PS5, Menu button on Xbox). On PC, check the bottom-right corner of the main menu or the game's properties in your launcher.
My bug is not listed — what should I do?
Submit a ticket through the official IOI support portal. Include your platform, patch version, the chapter and checkpoint where the bug occurred, and steps to reproduce. Screenshots or video help.
Should I update before starting a new playthrough?
Yes. Always play on the latest patch. Early patches fixed critical hard locks in Chapters 00, 02, 03, and 08 that could force a full chapter restart.