Direct answer
007 First Light has 10 Postcards for The World Is Not Enough trophy: Iceland in Chapter 1, Malta in Chapter 3, Slovakia in Chapter 8, Mauritania in Chapter 10, Kensington in Chapter 11, City of London in Chapter 12, Vietnam in Chapter 14, Q-Lab in Chapter 15, Antarctica in Chapter 16, and MI6 in Chapter 17. Use Chapter Select by checkpoint; postcards save instantly, and current guide sources treat them as not permanently missable even when a section can temporarily lock you out.
| Item | Chapter | Checkpoint | Route cue | Cleanup note | Check status |
|---|---|---|---|---|---|
| Iceland Postcard | Chapter 1: Against the Odds | 06 Central Camp | After dropping into the enemy camp, turn right into the B2 container and neutralize the guard at the desk. | The card is on the desk by the computer; pair this pass with the Chapter 1 captive and Legacy Item cleanup. | Cross-checked |
| Malta Postcard | Chapter 3: The Needle's Eye | 01 Basic Training | After the car ride with Greenway, stop before following him into the trainee group and check the small fold-out table with water bottles to the right. | If the training cutscene triggers, reload the checkpoint instead of replaying the chapter. | Cross-checked |
| Slovakia Postcard | Chapter 8: All the Time in the World | 07 Accessing Room 206 | Before entering Room 206, get the Room 205 keycard from the maid route, enter Room 205, and check the nightstand beside the bed. | High-risk miss: do not follow the main objective straight into Room 206 before handling the maid and Room 205. | Cross-checked lockout note |
| Mauritania Postcard | Chapter 10: The Past Never Dies | 03 Black Market | From the market entrance, head left toward the large red anchor, cut the padlock on the fenced area with the Laser Strap, and check the table inside. | Confirm the Laser Strap is equipped from Chapter 9 before starting cleanup from Chapter Select. | Cross-checked gadget gate |
| Kensington Postcard | Chapter 11: Uninvited | 06 Security Office | Enter the CCTV/security room and immediately check the table or corner desk to the left before using the CCTV system. | Story route passes through this room, but interacting with the objective can move the sequence forward; grab it first. | Cross-checked lockout note |
| City of London Postcard | Chapter 12: Knightfall | 02 Executive 1st Floor | After Greenway boosts you onto the segmented sculpture, cross to the balcony, go left, climb over the railing, shimmy the ledge, and enter the open window. | Watch for the vault/hang prompt; do not drop down early or you will miss the side-room window route. | Cross-checked route nuance |
| Vietnam Postcard | Chapter 14: Time to Die | 05 The Three Targets | Reach the Ocean View Bar where Bond speaks with Ellis White and check the table to the right of the bar near the water and lounge chairs. | You can reach the bar through the story route, by railing access, or by using the nearby Party Flyer path. | Cross-checked |
| Q-Lab Postcard | Chapter 15: Man of the Hour | 04 The Betrayal | Enter Q-01 Gym, climb the lockers, jump across to the upper ledge/filing cabinet route, and follow the maintenance hallway to the table at the end. | High-risk miss: the gym looks like a dead end until you climb the lockers. | Cross-checked route nuance |
| Antarctica Postcard | Chapter 16: Wave of the Future | 16 Safety Off | Take the lift down, defeat the android after retrieving the Override Key, open the objective door, cross the metal beam, and check the rolling cart near the large window. | Do this after the android fight; the postcard is in the next room rather than the combat space. | Cross-checked |
| MI6 Postcard | Chapter 17: For England | 06 Backstairs | Answer the red phone, pick up the earpiece from the defeated enemy, go through the next door, squeeze past the shelves, and look down on the floor to the right. | Final postcard in story order; if the tracker says 9/10, check this late-floor pickup before replaying early chapters. | Cross-checked |
Use this as a 9/10 missing-postcard audit
Start with the rows that require a side action rather than a simple table pickup: Slovakia in Room 205, Mauritania behind the Laser Strap padlock, City of London through the ledge window, Q-Lab through the gym locker climb, and MI6 on the floor after the shelf squeeze. Those are the fastest suspects when the type tracker shows 9/10.
Not permanently missable, but still easy to lock yourself out
Current guide sources agree postcards can be cleaned up through Chapter Select and save instantly on pickup. The practical warning is narrower: within a loaded checkpoint, the Room 206 maid route, CCTV interaction, and objective transitions can move the scene forward. Reload the checkpoint if that happens; do not restart a full playthrough.
What the postcard trophy actually gives
All 10 postcards are tied to The World Is Not Enough trophy or achievement. They are a collectible category, not a currency, suit, gadget, or TacSim upgrade reward. If you are routing platinum cleanup, treat this as a short type-specific pass before moving to Cards or Mementos.
Trophy delay caveat
As of June 3, 2026, current guide sources list the 10-postcard requirement clearly, while community reports mention delayed or stuck postcard trophy progress even when the in-game tracker shows 10/10. This page treats those reports as a dated risk signal, not as proof that a specific postcard route is wrong or that replaying every chapter is required.
How this was checked
The 10-postcard count, chapter spread, checkpoint names, route cues, Chapter Select cleanup, instant-save behavior, and World Is Not Enough linkage are cross-checked across current postcard and collectible guide sources. Exact screenshots remain a future upgrade, so this page uses text route cues and avoids third-party media.
| Topic | Recommended wording | Other wording | Check status | What to use |
|---|---|---|---|---|
| Missable versus checkpoint lockout | Postcards are not permanently missable because Chapter Select can clean them up, but some checkpoint sequences can temporarily lock the room or route. | Some snippets and warning boxes describe Slovakia or Kensington in missable-sounding language. | Cross-source wording conflict | Use the player-action distinction: reload the checkpoint for a section lockout; do not tell players to restart the game. |
| No chapter-by-chapter postcard tracker | Use this checkpoint table to audit 9/10 because the in-game collectible tracker is type-based. | Most screenshot-first guides show individual pickups but do not prioritize a missing-postcard audit order. | Cross-checked | Lead with high-risk route rows and cleanup notes instead of only listing the ten names. |
| The World Is Not Enough delayed unlock | Delayed trophy reports are a dated community signal and should not override the verified 10-location checklist. | Recent community posts report 10/10 in-game postcard progress with incomplete platform trophy progress. | Community signal plus patch context | Mention the risk, link the trophy roadmap for broader bug context, and avoid publishing a speculative universal fix. |
Next steps
